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volcomstone- 08-11-2006
thats because the size of the taurens are uhh....1.0 instead of 1.26...

your actually running at 7 (speed, normal for wow)

eg when you mount it changes to 14...etc....

ps. the size of the taurens is unfixable, because if you set the size higher, they run faster volcom/rolleyes.gif

volcomstone- 08-11-2006
heres the new settings:

<ManaRegen>4.0</ManaRegen>
<ManaRegenCasting>2.0</ManaRegenCasting>
<HealthRegen>2.5</HealthRegen>
<HealthRegenCombat>1.0</HealthRegenCombat>

pretty blizzlike to me....

ps. its in xml instead of .conf tongue.gif

same with the accounts, they are in xml too, and some .sql files biggrin.gif

world saves in 0.05675489 seconds or lower...because of sql databases....

and it uses this much memory... user posted image

volcomstone- 08-11-2006
and no, my name isnt heather lol....my mother...

Wrath- 08-11-2006
You likein' WowwoW over WoWEmu?

volcomstone- 08-11-2006
well i use the restarter from wowwow so i need to call the exe wowwow biggrin.gif

its based on wowwow though...

Stealth[sK]- 08-12-2006
its a mix of both tho, so mabye call it wowwowemu o.O

volcomstone- 08-12-2006
yeah i call it.. mwow... or wowwowemu lol biggrin.gif

Stealth[sK]- 08-12-2006
biggrin.gif

Wrath- 08-12-2006
Lol great xD.

thesoso- 08-14-2006
base regen in combat for health should be 0.
base regen for mana while casting should be 0.
after casting a spell there is a 5 second time in which you still will not regen, so for you to0 regen mana you need to stop casting for 5 seconds then it kicks in.

also some of the mobs have ENORMOUSLY high health, and do about double the dmg then blizz servers.

Lvl 1 wolf (blizz) hit for 1-2, and had about 35 hp
Lvl 1 wolf (blizzlike) hit for 4-5 and have around 50-60 hp (not exact on those but you can see the diff)

this make its so you can die early in the game when you shouldnt be dieing, in blizzard servers you can go up to 20 without dieing easily and without having close calls!

at lvl 1 you normally can kill a mob and as soon as you leave combat the first tick of regen would put you back to full health, so the combo of the mobs having too much health + hitting harder makes it ALOT different and it should be changed

as far as the dude talkin about crit, pemma wasnt understanding wat he was saying. the dude was trying to say that the crit and shit wasnt displaying correctly, and pemma was talkin about agi/int crit ratio to level.... bascally i logged on your server and real wow and made a lvl 1 female pally on both and blizz had a 5.05% crit SHOWN and yours showed 0% so he wants to see the correct numbers as do I.....

another point about your mobs is they chase things ALL the time... spiders wolves and shit chase sheep, cows, and deer. the only mobs that should chase things is wolves, and they chase rabbits! all critters should die in 1 hit and should be lvl 1-5 (which means give cows, rabbits, rats,.. ect. 10hp)

the quest experience is really wack and quests are almost a waste of time compared to killing, im glad you raised the expereince per kill cuz i pay for reg wow and if i wanted to play basic then i would, with my lvl 60s

there are more things i know are off but nothing as big, mainly fix the mobs health and dmg, resists (those are wierd shouldnt resist at all like pemma said) and fix the quests to spice up leveling.

shadey- 08-14-2006
Squish the bugs! volcom/evil.gif

volcomstone- 08-14-2006
Spell list:

Druid - Travel Form - Working 50%: 40% speed bonus unavailable making this form useless Sad
Druid - Bear Form: Does not cost any mana.
Druid - Cat Form - Working for 5 seconds: after 5 seconds it disengages automatically. Also does not cost any mana.
Druid - Aquatic Form - Working 50%: it is possible to exit the water in this form therefore "swimming on land". Hahaha very funny to see that animal floating above the ground in the woods.
Druid - Faerie Fire - Not Working.
Druid - Shapeshifting - Bugged: No items and weapons should work when in these forms. (so armor should not give any bonus and weapons any damage). When in bear form my mace skill increased so this is not working either.

Hunter - Aimed Shot and Raptor Strike do no damage.

Mage - Polymorph - Doesn't work, mob after transform still atacks
Mage - Blink - Doesn't work, cast but don't teleport

Shaman - Rockbiter weapon, doesn't give any bonus
Shaman - All totems, after i cast a totem spell, i get DC
Shaman - Ghost wolf need model
Shaman - Flametongue weapon, doesn't proc
Shaman - Frostbrand weapon, doesn't proc
Shaman - Windfury should do the 2 extra attacks with increased atk pwr instantly (showing 3 hits at once

Rogue - Distract - Throws a distraction, but it does not affect mobs at all
Rogue - Evasion - Does not raise dodge value by 50
Rogue - Slice and Dice - Does not makes rogue attacking faster
Rogue - Gouge - Only immobilises target; if nearby, target attacks rogue; also target can 'twist' trying to be in front of rogue, so makes impossible to use ie backstab while target is gouged
Rogue - Cheap Shot - Same thing as Gouge; only immobilising effect
Rogue - Sap - Same thing as Gouge and Cheap Shot; only immobilising effect; moreover after Sap wears off, target chases rogue even behind target's line of sight; Sap should break off the Stealth mode;
Rogue - Critical hits from ambush, sinister strike, backstab in combat log are mentioned as normal hits, not crits;
Rogue - Stealth- Not Fully functional, enemy still can see you even from behind.
Rogue - Poisons not working, wrong skills numbers I.E: 3634/0

Paladin - Blessing of Might - Working, but won't disappear after those 5 min. (it keeps flickering - and cannot be activated again)
Paladin - Shadow Resistance Aura - Status about resistance not shown in character window
Paladin - Fire Resistance Aura - Status about resistance not shown in character window
Paladin - Frost Resistance Aura - Status about resistance not shown in character window
Paladin - Devotion Aura - Armor bonus ignores talent points from Improved Devotion Aura

Priest - Mind Control - It is casted, but on yourself and not on the target.
Priest - Power Word: Shield - It's not casted at all

Warlock - Fear - Only Works for 1 Second
Warlock - Curse of Agony - Doesn't give any Damage
Warlock - Demon Skin - Doesnt restore x Health per X sec
Warlock - Create Healthstone - Doesn't Create Healthstone
Warlock - Curse of Tongues - Doesnt slow the Casting time of target by X%
Warlock - Curse of Weakness - Doesnt reduse Damage dealt by target by x for x mins
Warlock - Ritual of Summoning - Simply doesnt work (to long to To write exectly how it doesnt work)
Warlock - Enslave Demon - Doesn't enslave demon
Warlock - Inferno - Pet doesnt appear


Talent list:

Rogue - Ruthlessness - does not give additional combo points at all

Warlock - Improved Shadow Bolt - Doesnt increase next 4 sources of shadow damage dealt to target by X%
Warlock - Ruin - Doesnt Increase critical strike bonus of destruction spells by 100%
Warlock - Pyroclasm - Doesnt give X% chance to stun the target for X sec.
Warlock - Improved Drain Soul - Doesnt give a X% chance to get a X% increase to your mana regeneration for x sec...
Warlock - Nightfall - You never enter a Shadow Trance
Warlock - Amplify Curse - Doesnt increase the effect of next Curse of Agony or Curse of Weakness by x%


tongue.gif

bren- 08-14-2006
Rogue - Slice and Dice - Does not makes rogue attacking faster


Working =O i use this everytime lol =P (if its not working im crazy =P)

volcomstone- 08-14-2006
ok nvm lol biggrin.gif

those are the ones that dont work with 1.11 hack

Stealth[sK]- 08-14-2006
nothing does, lol

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