Full Version : [Changelog] Wednesday, August 9th, 2006
volcom >>Beta Blizzlike Server >>[Changelog] Wednesday, August 9th, 2006


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volcomstone- 08-09-2006
ChangeLog:

Agro/Unagro

+fixed Mob Unagro Freeze bug
+added Unagro if too far away from spawnpoint
+Added Full Health and Mana to the mob before it runs back to spawnpoint
+Made mob return to spawnpoint when it kills something

Logout

+Character now sits down on logout.
+ Fixed Logout (Makes you sit and you cannot move till you cancel logout)
+Fixed cancel logout, now when you press the cancel button , it wont log you out.

Dot

+fixed dot damage , no critical damage, no resist (if the dot effect is applied).
+changed dot effect behavior.

Tame

+Fixed the bug causing character to go naked when summon or tame a pet
+Fixed "Pet keeps Attacking you after you tame it" Bug
+Made Tame only possible for mobs below or equal to your level

Calculations

+ Fixed Regen Rate to Bl1zz*
+ Tweaked Melee Damage from mobs
+ Fixed Blockrate calculations
+fixed dual add of stats from talents
+Fixed Weapon damage percent effect, it'll now work ( small fix, case for effect was missing ).
+Fixed 'Normalized weapon damage +' effect to be as one Bl1zz*, fixed damage for ambush and backstab with this effect to match to the description.
+Fixed casting speed calculation, effects that make you cast faster/slower will now work as they should.
+Fixed Ranged,Offhand,Mainhand attack speed calculations.

Engines

+Temp fix for commands, now players and gms will be able to use external commands that match their access levels.
+Fixed not being able to set a hostname as ServerIP

Spells/Talents

+ Fix for periodic auras
+Added support for quivers/ammo pouches.
+Fixed quivers/ammo pouches so they won't stack.
+Added support for Create Death Item aura, you will only gain the item if you got exp or honor points from the target.
+fixed bug of talents casting aura twice
+Temp fix for a bug that made the client non-responsive and dc after a while when a persistent area aura of dot was cast.
+Fixed portals.

volcom/rolleyes.gif


full:
CODE
-Microsoft .NET Framework 2.0 support
- Optimization of algorithms
- Most of Unknown Entity bugs fixed.
- Back Up system
- Config.xml for fast configure of the server.
- Jumping mobs fixed.
- Anti-cheat system
- Creates a log of hack attempts.
- Added support for de-blocking spells at Globals.cs

Quests
- Many Fixes in Quest system
- Changes in logic and some operations in quest scripts (see "How2WriteQuest 1.3" at wowwow.bnet.by)
- Added Quests.bin which contains all the quests (source scripts generated by MAG)
- If there is a quest at Scripts\Quests\ and such
quest exist at Quests.bin, the quest at Scripts\Quests\ will be loaded.
- Fixes for the Quest Log

- Channel System
- Chat improvements

Auction House [done 90%]
Improvements to Mail

Party Loot
Loot Methods:
- Free-For-All
- Round Robin
- Group loot
- Need Before Greed
- Loot messages
- Money share message
- Rolling (Need, Greed)

- Guilds
- Dual wield
- Underwater Breath
- Exploration volcom/tongue.gif formula

- Spell Engine
- Fixes in some spells.
- Spell Orientation.
- Spells can "focus" on GOs (try filling your vile in a moon well )
- Support for unlocking spells.
- Unlearn profession button
- Working race bonus

- Professions support
- Fixes on some NPCs.
- Professions now require the corresponding game object to be nearby in order to work.

Reputation
- Added support for gaining and comparison of reputation.
- Quests use and affect the values of reputation
- Kills use and affect the values of reputation
- mob rep values.
- Added item faction requirements.
- Added support for bonus modifier for rep (human bonus).
- Added bonuses for reputation ranks.
- Discounts
- Item requirements(atm if a player does not have the rank, the item wont appear in the list)
- Spell Targets improvements and IsHostile(including pvp flag and reputation)
- Spill-over for teamed factions.

Items
- Random Properties
- Enchanting
- Splitting
- Players trading
- Bonding
- Loot owners and etc.
- Loot sharing.
- Equipping revision
- Banks
- Item proficiency.
- Bags support 18 slots.
- Added support for item honor and reputation requirements.
- Support of quivers and ammo pouches.
- Buy-Back
- Add class and race filter for vendors' item lists.

- Honor System: redone
- new db with auto back-up
- Honor Calculations fixed(temp version, blizz like not yet)
- checks for recalculations are done by a timer or at server start up

Other
- Friend List
- Ignore List
- Improvements to dueling.

- Action bars
- Rest system at capitals.

- Water walk for spirits
- Intro cinematic for all races

External scripts
- Items DB.

And
- fix, fiX, fIX, FIX 9999999 bugs =)


CODE
OLD WOWWOW CHANGELOG
Core :
- 1.8.x support
- Savegame and accounts are now backup safely
- Realmlist tcp port can now be customized ie : World.RealmServerPort
- New spell functions
- Litle remaked spell system
- Added some functions spell system
- Mail system
- Fall damage
- Saving and Loading Items in serialization system
- Added support for some craft profesions
- Honor System
- Basic Rest system and changes to the volcom/tongue.gif system
- Basic Reputation system
- Pvp realm support

Fix :
- Game objects have now proper orientation
- Game objects containers fixed
- Tram and ship no longer run in wrong direction
- Rogue energy regeneration is faster
- Less cpu usage
- other character movement are smoother
- Combat distance for character have increase
- Duel cannot be cancel by a movement of the target
- Character corpses are back
- You can no longer listen people chating from far distance
- Summoned creatures bug fixed
- Low level char no longer beat high level mob
- When character return to life he have now 50% health and mana
- Put an money update when buying stackable item
- Vendors now have unlimited stock display
- fixed trainers anim
- Trainer cost fixed
- Stability fixes
- Fixed bugs with bags
- Fixed bugs with item equiping
- Fixed area spell targeting
- Some reactions fixed
- Duel bugs fixed
- Fixed some bugs of the Dead system
- A bug in the channeling interruption fixed
- Players should see proper corpses (items not shown yet)
- Fixed http freezing on account creation, if account with this name allready exists
- Releasing of spirit, if you do not press "Release Spirit" button
- Group bugs and crashes are fixed (inviting, uninviting, releasing group )
- Added removing "stars" from corpse, if all loot was taken
- Added message "This name is unavalable" on char create, if name is used
- Fixed professions (Skinning, Minning, Herbalism)
- Fixed bug, when you could to see spirit healers after resurrecting
- Fixed bug of spawner dublicating
- Fixed searching ISerialize classes in serialization system
- Namespace Server.Scripts.Commands changed to Server.Commands
- You don't need in target yourself to use commands
- GM can use commands
- Command ".help" will show all commands, which you can use
- Fixed crash on logout
- Fixed some spell functions
- Fixed trainers animations
- Fixed bug, when char was without items for all after levelup
- Some spells fixed

Scripts:
- New commands:
Rotate - turn selected mobile to your face
Freeze - make AIStandingGuard to Mobiles of selected spawner (AI of next spawned mobs will allways be AIStandingGuard)
- Added learning of working professions to .giveall command (Skinning, Minning, Herbalism)
- The rest speed can be set with Character.RestTimer.RestSpeed (at your Globals.cs after ip configuration). This is rested % per minute/100. (default value 0.000052083f, 1 "bubble" = 0.025)
- To set the type of the server to "PVP", add "World.PvpRealm = true;" to your Globals.cs after ip configuration. The server is "Normal" by default.
- Items support honor rank requirement.
- .pvp command added

World :
- New world import
- Lots of new mobs and mobs fix


Stealth[sK]- 08-09-2006
Very nice, there are a few vendors that need to be fixed but other then that you got most of the errors

probably not supposed to post here.. o well lol

volcomstone- 08-09-2006
this isnt the repack i gave you....its a beta version of JWoW...rivera...and a mixture of wowwow and wowemu scripts, and some of my own...

it supports the same as wowemu though...because the core is 1.8 biggrin.gif

Stealth[sK]- 08-09-2006
ya I know it is different, I wouldnt of thought you would use the one that you had givein me o.O msn..

volcomstone- 08-09-2006
lol ok msn it is biggrin.gif

Stealth[sK]- 08-09-2006
Good.. today would be nice lol

bren- 08-09-2006
the server is open for normal ppkl like me? =P i want to play on your blizz like =D

volcomstone- 08-09-2006
not yet...wait untill i at least finish the core.

bren- 08-09-2006
ok=D

Stealth[sK]- 08-09-2006
dont worry we will post when its read, untill then dont bug us too much

volcomstone- 08-09-2006
CODE
-Microsoft .NET Framework 2.0 support
- Optimization of algorithms
- Most of Unknown Entity bugs fixed.
- Back Up system
- Config.xml for fast configure of the server.
- Jumping mobs fixed.
- Anti-cheat system
- Creates a log of hack attempts.
- Added support for de-blocking spells at Globals.cs

Quests
- Many Fixes in Quest system
- Changes in logic and some operations in quest scripts (see "How2WriteQuest 1.3" at wowwow.bnet.by)
- Added Quests.bin which contains all the quests (source scripts generated by MAG)
- If there is a quest at Scripts\Quests\ and such
quest exist at Quests.bin, the quest at Scripts\Quests\ will be loaded.
- Fixes for the Quest Log

- Channel System
- Chat improvements

Auction House [done 90%]
Improvements to Mail

Party Loot
Loot Methods:
- Free-For-All
- Round Robin
- Group loot
- Need Before Greed
- Loot messages
- Money share message
- Rolling (Need, Greed)

- Guilds
- Dual wield
- Underwater Breath
- Exploration volcom/tongue.gif formula

- Spell Engine
- Fixes in some spells.
- Spell Orientation.
- Spells can "focus" on GOs (try filling your vile in a moon well )
- Support for unlocking spells.
- Unlearn profession button
- Working race bonus

- Professions support
- Fixes on some NPCs.
- Professions now require the corresponding game object to be nearby in order to work.

Reputation
- Added support for gaining and comparison of reputation.
- Quests use and affect the values of reputation
- Kills use and affect the values of reputation
- mob rep values.
- Added item faction requirements.
- Added support for bonus modifier for rep (human bonus).
- Added bonuses for reputation ranks.
- Discounts
- Item requirements(atm if a player does not have the rank, the item wont appear in the list)
- Spell Targets improvements and IsHostile(including pvp flag and reputation)
- Spill-over for teamed factions.

Items
- Random Properties
- Enchanting
- Splitting
- Players trading
- Bonding
- Loot owners and etc.
- Loot sharing.
- Equipping revision
- Banks
- Item proficiency.
- Bags support 18 slots.
- Added support for item honor and reputation requirements.
- Support of quivers and ammo pouches.
- Buy-Back
- Add class and race filter for vendors' item lists.

- Honor System: redone
- new db with auto back-up
- Honor Calculations fixed(temp version, blizz like not yet)
- checks for recalculations are done by a timer or at server start up

Other
- Friend List
- Ignore List
- Improvements to dueling.

- Action bars
- Rest system at capitals.

- Water walk for spirits
- Intro cinematic for all races

External scripts
- Items DB.

And
- fix, fiX, fIX, FIX 9999999 bugs =)


CODE
OLD WOWWOW CHANGELOG
Core :
- 1.8.x support
- Savegame and accounts are now backup safely
- Realmlist tcp port can now be customized ie : World.RealmServerPort
- New spell functions
- Litle remaked spell system
- Added some functions spell system
- Mail system
- Fall damage
- Saving and Loading Items in serialization system
- Added support for some craft profesions
- Honor System
- Basic Rest system and changes to the volcom/tongue.gif system
- Basic Reputation system
- Pvp realm support

Fix :
- Game objects have now proper orientation
- Game objects containers fixed
- Tram and ship no longer run in wrong direction
- Rogue energy regeneration is faster
- Less cpu usage
- other character movement are smoother
- Combat distance for character have increase
- Duel cannot be cancel by a movement of the target
- Character corpses are back
- You can no longer listen people chating from far distance
- Summoned creatures bug fixed
- Low level char no longer beat high level mob
- When character return to life he have now 50% health and mana
- Put an money update when buying stackable item
- Vendors now have unlimited stock display
- fixed trainers anim
- Trainer cost fixed
- Stability fixes
- Fixed bugs with bags
- Fixed bugs with item equiping
- Fixed area spell targeting
- Some reactions fixed
- Duel bugs fixed
- Fixed some bugs of the Dead system
- A bug in the channeling interruption fixed
- Players should see proper corpses (items not shown yet)
- Fixed http freezing on account creation, if account with this name allready exists
- Releasing of spirit, if you do not press "Release Spirit" button
- Group bugs and crashes are fixed (inviting, uninviting, releasing group )
- Added removing "stars" from corpse, if all loot was taken
- Added message "This name is unavalable" on char create, if name is used
- Fixed professions (Skinning, Minning, Herbalism)
- Fixed bug, when you could to see spirit healers after resurrecting
- Fixed bug of spawner dublicating
- Fixed searching ISerialize classes in serialization system
- Namespace Server.Scripts.Commands changed to Server.Commands
- You don't need in target yourself to use commands
- GM can use commands
- Command ".help" will show all commands, which you can use
- Fixed crash on logout
- Fixed some spell functions
- Fixed trainers animations
- Fixed bug, when char was without items for all after levelup
- Some spells fixed

Scripts:
- New commands:
Rotate - turn selected mobile to your face
Freeze - make AIStandingGuard to Mobiles of selected spawner (AI of next spawned mobs will allways be AIStandingGuard)
- Added learning of working professions to .giveall command (Skinning, Minning, Herbalism)
- The rest speed can be set with Character.RestTimer.RestSpeed (at your Globals.cs after ip configuration). This is rested % per minute/100. (default value 0.000052083f, 1 "bubble" = 0.025)
- To set the type of the server to "PVP", add "World.PvpRealm = true;" to your Globals.cs after ip configuration. The server is "Normal" by default.
- Items support honor rank requirement.
- .pvp command added

World :
- New world import
- Lots of new mobs and mobs fix

volcomstone- 08-13-2006
spawning full world tonight...

volcomstone- 08-13-2006
like ZG, SW, IF, everything!

except naxx lol biggrin.gif

its not in 1.8 biggrin.gif

nor is aq tongue.gif

Stealth[sK]- 08-13-2006
ya i know sad.gif, which aq was lol

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